![]() ![]() Now, the original developers have a chance to continue their stories.” Each game introduced meaningful gameplay mechanics and was incredibly innovative compared to their peers. And Forbidden Forest was the first game to introduce parallax scrolling. Super Huey was a fun and approachable flight simulator. Deadly Dozen was a puzzle game of sorts, requiring thinking & strategy. ![]() Each game was revolutionary in its own way at the time. “They are excited to bring their passion projects to new audiences and with all the enhancements of modern gaming. “What really jumped out at us was the opportunity to work with the original developers of the games,” Rosen told us. Ziggurat intends to remaster, rework, and support the game with new upgrades and additional content.Īccording to Ziggurat Interactive CEO Wade Rosen, it was partially about working directly with original publishers of innovative classic gaming and partially about restoring and preserving these games on modern platforms for current audiences. Deadly Dozen brought about a unique third-person squad-based shooter. Shacknews caught up to the publisher to talk about what brought about its focus, why these particular titles, what comes next, and more. ![]() Ziggurat Interactive revealed the first three games of its efforts in a press release on March 3, 2020. Ziggurat has gathered many different IPs for its efforts, but it all begins with their first three revealed reworks: squad-based shooter Deadly Dozen, early helicopter combat sim Super Huey, and fantasy-fiction archer shooter Forbidden Forest. It’s recently unveiled an initiative to remaster, rework, and restore a wide swatch of video game gems from the 1980s, 1990s, and more in addition to creating new IPs on modern consoles and PCs. Ziggurat Interactive believes more of these greats should be protected and restored. The history of gaming is lengthy tapestry of incredible technological firsts, innovative design, and splendid memories that risk being lost to time if left unpreserved. ![]()
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